Tag Archives: cg

International Space Station – A Modo experiment

This is a shot that I conceived and executed as part of a recent pitch process. The ISS shot seemed like a great opportunity to dive deeper into Modo, as this is my first animation using it. The particle system in Nuke worked very well for the small particulate in the environment and exchanging geo and cameras between Nuke and Modo via alembic was awesome.

To be clear, this is NOT commissioned work and has nothing to do with Hard Rock Hotel, it was simply a proof of concept. Hope you enjoy it!

Software used – Modo, Nuke, Photoshop

 

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